CUBOS DE LAS TENTACIONES

PROYECTO PARA LA MOVILIDAD, INTERCAMBIO Y DIFUSIÓN DE ARTISTAS

PROJECT FOR MOBILITY, EXCHANGE AND ARTIST’S DISSEMINATION

Un año más FIG Bilbao 2020 convoca el proyecto "Cubos de las Tentaciones" con el firme propósito de dar visibilidad, apoyar, difundir y potenciar las prácticas artísticas emergentes. Para ello se seleccionan un máximo de 8 proyectos de universidades o centros artísticos invitadas. 

El proyecto Los Cubos de las Tentaciones es un espacio utópico para realizar proyectos basados en obra sobre papel. Proyectos que convivan junto con un continente en forma de cubo de madera que a su vez puede transformarse en contenido. El artista juega con este paisaje de madera para profundizar en una obra en papel.

 

FIG Bilbao 2020, International Engraving and Art on Paper Festival, opens the call once again for  the project "Cubes of Temptations", with the firm purpose of giving visibility, support and dissemination to emerging artistic practices. The invited university or artistic centre selects a maximum of 8 projects.

 The project The Cubes of  Temptations is an utopian space to carry out projects based on work on paper. Projects that use a wooden cube as a continent. The artist plays with this wooden landscape to research in a work on paper.


FIG Bilbao invita a dos instituciones internacionales a participar en este programa y cada una de ellas presenta a cuatro artistas. El objetivo es intervenir un cubo de madera de 2 x 2  para mostrar así las tendencias e investigaciones de la obra gráfica.

 

Entre los 8 proyectos participantes, un jurado profesional otorga un premio consistente es una residencia en el prestigioso centro de la Fundación CIEC de Betanzos, La Coruña.

 

En la edición de 2020 se presentan los cubos de la Departamento de Grabado de la facultad de Kaunas, de Academia de Bellas artes de Lituania, proyectos comisariados por Ina Mindiuz; y la Academia Nacional de Arte de Sofia, Bulgaria, con proyectos comisariados por Desislava Hristova



Departamento de Grabado de la facultad de Kaunas, de Academia de Bellas artes de Lituania

Curator:

Ina Riatsep (1965), nacida en Kaunas, Lituania y residente en Murcia, es artista visual independiente, comisaria y gestora cultural, bajo el nombre artístico Ina Mindiuz. Desde 2015 es directora de la galería Studija Mindiuzarte (Kaunas, Lituania). Tiene un Máster en Dirección y Producción Artística (2016), una Licenciatura en Bellas Artes por la Universidad de Murcia (2012), un Máster en Arte Textil por la Academia de Bellas Artes de Lituania (1993).

 

En 2017 fue nombrada Creadora de Lituania. Desde 1997 ha expuesto en diferentes países, España, Francia, Lituania, Letonia y Portugal, y ha participado en más de 100 exposiciones colectivas e individuales. También es creadora y gestora del grupo internacional de mujeres artistas 'Moterys Mene' (Mujeres en el arte). El enfoque de los proyectos curatoriales es presentar a artistas españoles y lituanos, donde las obras de artistas consagrados dialogan con las de autores jóvenes. Desde 2015, con la Studija Mindiuzarte Gallery, ha participado en ferias de arte como START en la Saatchi Gallery, en Londres; HYBRID'19 en Madrid y FIG Bilbao'19 en Bilbao, España.


Artists:

1, Adrija Stankutė

 

Portraits of the Generations


ARTIST STATEMENT

My artwork usually consist of realistic, self reflection inspired work. I am convinced that the modern man tends to worry and care for temporary materialistic things more than experiences. This is the reason i am constantly in search of more grounded topics, which would deeply touch everyone in the audience. My more common topics i like to explore are memories, family, in general - roots that form the person you are today and the message i want to pass down with my work is that understanding the good, the bad and any other experiences may give you the freedom you were looking for so long in other things. The most recent favorite technique of mine when creating is digital painting, although most of the time I choose the media that would best portray the idea, details, mood and others.


 

 

 

 

 

 

 

- Enlarged and high quality printed artworks will be exposed on 3 walls insidethe cube.


2, Elachi y James

 

"Anatomy of the Human Soul"


ARTIST STATEMENT

 

ELONA ČEČYTĖ: My artwork usually consists of illustrative, surrealistic work. I would describe myself as someone who draws illustrations for kids or for young people, who do not really have a serious outlook on life. However, I do sometimes create work that is more heavy in its nature: there are times when I do artworks in order to help my important ideas and thoughts be heard by the society and the world. My favorite types of art are landscape, marine, animalistic, and sometimes abstract art. I usually work with watercolors, as for me, it is the most comfortable tool. Being a technique that does not feel as if it constrains me, watercolor helps me set my mind free and get a little more wild with my art. The paint is harder to control than, for example, a pencil, but it helps me produce my preferred results. Moreover, I study applied graphics, which encourages me to use Intaglio techniques, such as hard and soft ground etching, aquatint, and relief printmaking techniques, for example, linocut. Having been able to learn all of the aforementioned techniques gave me the capability of working with many different tools and in various styles. Lastly, I also do digital painting, which allows me to create in a lot of different ways and in turn, never get tired of it. Creating is not only my job but also my hobby.

 

JUSTINA IVANAUSKAITĖ: The main thing that I want to achieve through my art is to bring people comfort and happiness, as well as provide them with something to relate to. In essence, I want to bring everyone together through my work. I want to be honest and open in my art, to be truly myself. I work mainly digitally, though I do have a soft spot for traditional painting, as I studied it at the Kaunas High School of Art. My work showcases both my fondness for graphic art and for painting: I favor intricate linework, yet my coloring style is detailed and painterly. I like to experiment with the two seemingly different styles and fuse them into one harmonious method. I prefer stylized work and my subjects are most often people - I find the vast spectrum of human emotion the most interesting subject of all, and so I put extra care into capturing specific feelings in my art. The themes of my work vary between lighthearted and heavy topics - I use it as a way to express myself and exhibit the things I like, as well as talk about current issues that I find important. I believe that art is a great tool to make yourself be heard, and a great way to heal one’s heavy mind.

* The walls of the cube will be covered with smaller works that, seen from below, will form a general image, and when they are approached, there will be separate small illustrations.

<--  Examples of the small Illustrations


3, GABRIELĖ DOMARKAITĖ

 

"Gamtos Kariai"

ARTIST STATEMENT

The work I create consists mostly of digitally made character art – various portraits, full-body compositions, more detailed illustrations. My style takes inspiration from movies, various animation types such as anime, and also video game art. It has been one of the main sources of influence whilst creating my style.

For now, most of the pieces I have created are for personal use but slowly and steadily I am being commissioned for art by individuals in need of such pictures. Through my work I aim to portray the personalities of the characters I draw, their interests, their style and such. I try to focus on the ways one can show emotion through illustration and, even though some of my creations may be lacking in that regard, I aim to progress and continue working at it in the near and far off future.


Since I was twelve years old, I knew I wanted to follow the career path of an artist. And now, at the age of 20, I am still striving to become the best and most skilled version of myself. Some say that if you make your hobby your job, you’ll never have to work a day in your life but I disagree. Yes, it is much more enjoyable than a regular nine to five job but it is not as simple as one might think. Still, I am very happy with the direction my life is going in and I will continue to strive for personal greatness.


4, Živilė Kraužlytė

 

 

"The Eight Great

Graphic Struggles"

 

 

 

 

ARTIST STATEMENT

"The eight great graphic struggles” is a short comics inspired by my own experiences as an artist at Vilniaus University of Arts in Kaunas. I wanted to show that every young artist has some things that can drive him crazy. Sometimes they may look funny and meanless, but when it happens every day, it becomes a really serious problem.




Academia Nacional de Arte de Sofia, Bulgaria

Curator:

Desislava Hristova (Sofia, 1969). Profesora y directora del Departamento de Grabado de la Academia Nacional de Arte de Sofia. Secretaria del Departamento de Grabado e Ilustración de la Unión de Artistas Búlgaros. Ha participado en numerosas exposiciones individuales y colectivas de países del Este de Europa y ha sido seleccionada en diversas bienales y trienales en la que ha podido exponer sus proyectos.

 

Vocal y comisaria de la Trienal de Arte Gráfico de Sofia; evento organizado por la Unión Nacional de Artistas Búlgaros desde hace 32 años. A lo largo de sus ocho ediciones ha exhibido obra de artistas de 30 países y 4 continentes, presentando las últimas tendencias y proyectos en el campo del arte gráfico.


Artists:

1, Alexander Fidosov

 

"MIND TERRAIN"

ARTIST STATEMENT

 

In the past few months I had plenty of time to think about everithing. At one moment I wondered, how does the imaginary space where I have spent so many time thinking, looks like?

 

The idea is of the Project is to create a visualization of the place in our heads where we create thoughts,actions and objects from the past the present and for the future. Left Cube wall is past, right wall – future, middle wall – present. Past, Present and Future are located horizontally. The upper and lower walls help to complete the construction of the image vertically. By connecting all the vertical and horizontal centers of the walls,the three-dimensional image is created. There will be fishing cord that will run through the centers of all the walls ,and will be connected in the centre to show that our decisions ,thoughts and actions are tightly connected between Past ,Present and Future.

 

Geometric shapes symbolize actions and lines symbolize thoughts.

 

Past (left wall)- actions are more significant than thoughts, weall remember the actions of our past, not so much thoughts.

In the future (right wall), thoughts are more important there, because there are no actions yet.

Present (middle wall) - thoughts and actions are in sync.

 

The technique will be relief print.

 

2, Gergana Ivanova

 

"Life is a puzzle"

ARTIST STATEMENT

 

The installation includes graphic pieces of puzzles with a different insect colony and in each puzzle, the viewer needs to put the right piece. I choose the colonies as an interpretation of us humans who need to work more together as a team.

 

Life is like the pieces of a puzzle. It is made up of numerous parts and goes through many stages as we put the pieces in place. Each piece, like each of us, is unique and necessary to create the big picture. Then we look at the big picture and the vision of our lives. And just as we are looking at the picture of the puzzle on the puzzle box, we need to look inside our selves and judge who we are, where we are going, and what steps we need to take to get there. Taking it piece by piece without losing focus, no matter how difficult it is, we must pursue our dreams and vision.

 

Some people, like pieces of the puzzle, will fit well; the others will see map propriate, but in reality, we quickly find that they do not belong where we are trying to put them, and we put the maside until we can find where they fit. In life, we learn a new valuable lesson with each passing day.

 

We may not be aware of this at the moment, but in the long run, we understand that every thing that has happened to us and the way we have dealt with the situationis what has brought us here today. If we are satisfied with our achievements, it means that we have correctly assembled some of the pieces of the puzzle. If not, that means it's time to make some changes.

 

Remember that we are all part of the puzzle in some one's life.
We may never know where we are appropriate, but someone's life may never be complete without us in it.

3, Nikola Tsvetanov

 

"Urban Anthill"


ARTIST STATEMENT

 

My artworks are inspired by the view from my apartment and the The tower of Babel paintings by Peter Bruegel the Elder .They are a symbioses between nature and the level of urbanization in the 21st century . I see all these buildings and our whole world like a huge anthill .The anthill is not simply a random structure made of dirt and needles. This is a solid construction and with the help of pebbles , sand , dirt ,leaves and other material from the surroundings the anthill can be a masterpiece of home- construction. As Leonardo da Vinci said the ants, “only collect and use“. Just like the people in that enormous “urban anthill“. These are the sketches and all of mu artworks will be printed on linen fabric with dimension 100 x 100cm and 200 x 200 cm. The technique is plywood engraving .

4, Verginia Vlachkova

 

"Can Man play God?"


ARTIST STATEMENT

 

 In the end of the year 2018, I’ve learned on the news of the first genetically modified twins in China with the protein CRISPR-Cas 9. I started a research to find out how the human DNA looks like under a microscope. And how does the protein works, when injected. It “cuts” the desease out of the structure and rebuilds a new one in the center of which lays the core of the protein.

 

In my work I represent how all of this looks like under a microscope. The form of a square and elements of golden ink show an idea of a reproduction using a combination between the christian icons and the painting of Kazimir Malevich “Black Square". Gold makes me think about power, reign and lordship over humanity. Opening the question: Can Man play God?

 

Idea of the realization:

 

Тhe prints (size: 100/100 cm) must resemble the main thing in the room, that is dressed in paper, creating a sterile environment, so that it can be felt like the impression of a box with a zoom of magnified view through the microscope. And people will enter to see up close.  The outside (2 walls) will be covered in DNA strings cut out from the prints, but aranged in new compositions.


CUBOS 2019